How this slot Plays
This slot is not a traditional reel game – it’s a fast-paced arcade shooter where every bullet counts. Pick one of three character avatars (Sheriff, Firefighter, Explorer), then select a hall and game mode (single or multiplayer, up to 3 players per room). Each hall has its own volatility profile: Joy Hall runs low-volatile with no wheel access, Honor Hall and Master Hall unlock medium and high volatility with bigger payouts and the Lucky Wheel bonus.
Set your bet from €0.01 to €10 per shot. The game auto-refunds any bullet that misses, so your stake is safe if you don’t connect. As you fire, three core features unlock: Lock (after 20 shots) pins your crosshair to a single zombie until it falls; Axe super weapon (80 shots) triples your bet but deals massive damage; Autoplay (200 shots) runs the gun for you.
The 21 Zombie Types and Payouts
this slot packs 21 distinct zombie types, each with its own payout range. Bosses are the rarest and most rewarding – Skelebeat in particular unlocks the Lucky Wheel and can hit 2000x. In multiplayer, the player who lands the killing shot takes the prize, even if multiple guns are firing at the same target.
| Zombie Type | Category | Payout Range |
|---|---|---|
| Infernodrac | Zone / King Boss | 50x to 1000x |
| Doomtrain | Zone / King Boss | 25x to 375x |
| Skelebeat | Zone / King Boss | 10x to 2000x |
| Mechzomb | Zone / King Boss | 30x to 600x |
| Rushdown | Special | 30x to 80x |
| Necroseer | Special | 25x to 70x |
| Giltomb | Special | 50x to 100x |
| Kaboomer | Special | 20x to 60x |
| Hoardgoyle | Special | 6x to 216x (432x with boost) |
| Cartooth | Medium | 20x to 60x (100x with boost) |
| Lootombie | Medium | 15x to 45x (75x with boost) |
| Cookdoom | Medium | 10x to 30x (50x with boost) |
| Turfang | Mini | 6x, 9x, or 12x |
| Frightress | Mini | 7x |
| Desk Dead | Mini | 5x |
| Peekie | Mini | 2x, 3x, or 4x |
Most zombies carry fixed or ranging prize amounts shown above their heads. Killing any zombie except Mini types can trigger a bonus feature or special effect – the game rewards aggression with extra cash and multiplier chances.
Lucky Wheel and Multiplier Features
Skelebeat is the crown jewel. Kill it in Honor Hall or Master Hall and you spin the Lucky Wheel for a random multiplier: 10x to 1500x in Honor Hall, or up to 2000x in Master Hall. This is where the slot’s max win ceiling lives.
Two other bonus mechanics fire during regular play. Lucky Drop appears at random and grants cash plus a 20-second hunting spree where every zombie kill pays 20% extra – the boost vanishes if you disconnect or switch halls. Super Prize Multiplier activates after a killing streak: an increasing multiplier stacks onto all cash prizes. In Joy and Honor Halls it caps at 3x; Master Hall pushes it to 5x. Land a boss kill during a multiplier run and the payouts compound hard.
RTP / Volatility / and Bet Range
this slot holds a 97% RTP across all halls – standard for TaDa Gaming’s arcade portfolio. Volatility is baked into hall selection: Joy Hall plays low-volatile with smaller, steadier wins; Honor Hall runs medium; Master Hall goes high-volatile with bigger swings and boss-heavy payouts. The max win is 2000x the bet via the Lucky Wheel in Master Hall.
Bets span €0.01 to €10 per bullet. Every missed shot refunds its stake, so there’s no hidden drain from poor aim – only the zombies you kill cost real money. The game runs on HTML5 across iOS and Android with no app download required; horizontal mode is recommended for easier targeting on mobile.
Single and Multiplayer Modes
Play solo or jump into a multiplayer room with up to 2 other players. In multiplayer, each player fires independently but can target the same zombie. Whoever lands the final shot collects the prize. This creates a light competitive edge without forcing cooperation – it’s arcade shooting, not a team raid. All three halls support both modes, and you can switch between them mid-session without losing your unlocked features (Lock, Axe, Autoplay).
Unlocking Features / Lock / Axe / and Autoplay
The game gates three power-ups behind shot counts. Lock activates after 20 shots and locks your crosshair to a single target, letting you pump rounds into one zombie until it dies – useful for bosses and Special types. Axe unlocks at 80 shots: it’s a super weapon that triples your bet but deals heavy damage, turning it into a high-risk ante bet. Autoplay kicks in at 200 shots and runs the gun for you, ideal for grinding low-volatility Joy Hall or testing strategies without manual fatigue.
Trigger → Rule → Outcome: You fire 80 shots in Honor Hall aiming at medium-tier zombies. The Axe unlocks. The bonus multiplier is active. You kill the target and land 2x the base payout – the tripled bet and the multiplier stack, so a 50x prize becomes 300x. Autoplay at 200 shots then lets you repeat this pattern without manual input.




